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Review of Viewsonics VX2235WM 22 inch Widescreen Monitor

I've
had this monitor for about a month or so now and feel confident in
writing a review for this piece of hardware that is so essential to
computing whether your into gaming or doing video or just making sure
all of your finances and papers are in order.
Let
me start off by saying that once it was unboxed and sitting on my desk
(it wasn't hooked up yet) I went "WoW!!!" this thing is HUGE. I've
shopped around for 22 inch monitors for months now. I have never seen
anything compare to this in size. Now it just might be my imagination,
visual illusions are highly probable, but I feel like a kid with my
nose pressed against my T.V. screen.
I
haven't seen any ghosting or other effects that LCDs are famous for. I
do see some backlight bleeding on black or extremely dark screens, but
thats liveable and no big deal. If your looking for a good
speaker/monitor configuration forget it. The speakers on this thing are
absolutely HORRENDOUS, they are good for emergency backups and that is
all they are good for. Don't bother hooking them up you will be greatly
disappointed. I had no dead pixels even though the box was in a bit of
rough shape, looked like it had been dropped.
One
feature I accidentally discovered is the opticolor mode, listing
Cinema, Game, Portrait, Scenary, Vivid settings/optimizations, you
select them by pressing the up arrow and nothing else then select
up/down to pick which setting you want. Kind of like the Sports, Movie
settings some Televisions have only better. One thing I did notice and
highly recommend is buy a good DVI cable something preferably that has
gold plating on the ends. Good cabling is the key to getting the best
performance out of this monitor.
Now
one word of caution especially to those of you not knowing very much
about purchasing hardware, the native resolution for this monitor is
1680 X 1050 big deal you say? heh heh think again if you plan on
gaming. You better have a decent video card or your game will
absolutely crawl to a slow down. Most games don't even support
widescreens yet so you will have to google a solution to run your game
in widescreen. Some games will let you edit ini files or a shortcut to
the exe forcing the widescreen resolution for gaming. Now for video
editing etc. it's all good although it will eat up some resources on
your PC it wont eat a ton like in gaming.
If
you are into looking at the specifications I have listed them below,
this monitor retails for around 350 dollars. I purchased mine for
$319.00 on special at OfficeMax. Check out the major online sites like
NewEgg and Amazon to see what deals you can find, it's definately worth
the money.
Specifications
| LCD Panel |
Type |
22" Wide Color TFT Active Matrix LCD |
| Display Area |
18.7" horizontal x 11.7" vertical; 22" diagonal |
| Optimum Resolution |
1680x1050 |
| Contrast Ratio |
700:1 (typ) |
| Viewing Angle |
170° horizontal, 160° vertical @ contrast ratio > 10:1 |
| Response Time |
5ms (typ) |
| Brightness |
280 cd/m2 (typ) |
| Light Source |
Long life, 40,000 hrs. (typ) |
| Panel Surface |
Anti-glare |
| AUDIO |
Speakers |
2x2.5-watt |
| AUDIO |
Speakers |
2x2.5-watt |
| POWER |
Voltage |
AC 100-240V, 50-60Hz (auto switch) |
| Consumption |
48W (typ) |
| COMPATIBILITY |
PC |
VGA up to 1680x1050 non-interlaced |
| Mac®* |
Power Mac™ G3/G4/G5 up to 1680x1050 |
| CONNECTOR |
Analog/Digital |
15-pin mini D-sub/DVI-D |
| Power |
3-pin AC plug (CEE22) |
| CONTROLS |
Basic |
Power, 1, down, up, 2 |
| OnView® |
Auto
image adjust, brightness, contrast, input select (analog, digital),
ViewMatch® color adjust (sRGB, 9300K, 6500K-default,
5400K, user color - RGB), information (resolution, H. frequency, V.
frequency, pixel clock, model number, serial number), manual
image adjust (H. size, H. position, V. position, fine tune, sharpness),
setup menu, language, resolution notice, OSD position, OSD timeout, OSD
background, memory recall |
DIMENSIONS (WxHxD) |
Physcial (mm) |
524mm x 482mm x 244mm (with stand) (W x H x D) 524mm x 388mm x 58mm (without stand) |
| Physical (in.) |
20.6" x 19" x 9.6" (with stand)
20.6" x 15.3" x 2.3" (without stand) |
| OPERATING CONDITIONS |
Temperature |
41-95°F (5-35°C) |
| Humidity |
20-80% (non-condensing) |
| WEIGHT |
Net with stand |
13.2 lb. (6.0 kg) |
| Net without stand |
12.8 lb. (5.8 kg) |
| Gross with stand |
16.5 lb. (7.5 kg) |
| REGULATIONS |
|
UL, cUL, FCC-B, CB, CE, ENERGY STAR® NOM, NEMKO/GS (covers TUV/GS), NEMKO ERGO (covers TUV/ERGO,
ISO13406-2 & MPR II), MPR II, GOST-R + 20 original copies
hygienic, SASO, PCBC, VCCI, BSMI, CCC, PSB, C-TICK,
Argentina-S, Green Mark, RoHS |
| RECYCLING/DISPOSAL |
|
The lamp in this product contains mercury. Please dispose of in accordance with local, state and federal laws. |
| POWER MANAGEMENT |
|
Meets MPR II and ENERGY STAR® standards |
| AUDIO |
Speakers |
Two 00W speakers |
| VIDEO INPUT |
Analog/Digital |
RGB analog (75 ohms, 0.7 Vp-p)/DVI-D (TMDS, 100 ohms) |
| Frequency |
Fh: 30~82kHz, Fv: 50~85Hz |
| Sync |
H/V separated (TTL), composite, sync-on-green |
| WARRANTY |
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Three-year limited warranty on LCD, parts and labor |
| PACKAGE CONTENTS |
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LCD display, power cable, 15-pin VGA video cable, DVI cable, Quick Start Guide, ViewSonic Wizard CD |
AudioFX Force Feedback Gaming Headset
Product Review by Gizmo[GG] aka. Jeff Smith
To visit the manufacturers site Link Here
The
AudioFX Force Feedback Gaming Headset is an excellent headset, I love
the microphone with noise cancellation. For voice communications during
gaming these headphones rock. The thunderous noise of explosions and of
helicopters flying around are intense enough you might need to turn the
sound down.
The
overall sound quality is fantastic, especially considering that for
just under 50 dollars you're not going to find a better deal with the
same sound quality. Once I received them and hooked them up to my
system, I thought "That's it, that's all there is?" fired up my system
and started Battlefield2 to give them a work out.
The
instant the game loaded I was impressed; the game sounds were so much
clearer and distinct. Using Ventrilo and TeamSpeak the experience is
the way these programs were meant to be heard. These headphones come
with an inline cord adjustment, allowing you to adjust the volume and
the force feedback effects, As well as being able to turn those effects
completely off if desired.
Now
the cons: the headphone clamshells are small, which means the top and
bottom of my ears get pinched. After playing several hours my ears hurt
from the pressure. If your into extreme gaming going for hours on end
stay away from these unless your ears fully fit inside the cups.
As
for 3d dimensional sound, I don't hear any major difference. They claim
5.1 surround, so either I haven't configured them correctly in some way
(I doubt it, let me know if you discover something I haven't) or they
don't match the claims written about them.
I
do recommend these for normal music listening though. Hearing your
favorite tunes volume to near max is just about a fantastic experience
as you can get for 50 dollar headphones. The bass is truly remarkable,
with the force feedback enabled and adjusted you can actually feel the
bass as with your home stereo system. You only actually feel it in your
head not through your body as you normally would, but the intensity is
there. If you enjoy music with a heavy beat or massive bass these are
the headphones your neighbors are praying for. Get Intense System Sound
without driving anyone else nuts with these babies.
They
come with indicator lights built into the clamshells which change color
as the intensity increases or decreases, kinda cool to look at but
useless otherwise. I believe in a LAN party situation people would stop
by and ask you about them. I do have to warn you though you cannot hear
anything outside your environment while these are playing, so your
gaming pleasure wont be interrupted with phone calls, people at the
door, or any other distractions that may come your way.
While
for gaming they will intensify your gaming experience to new levels of
realistic sound reproduction, I don't recommend them if you're looking
for surround sound in a headphone device. For music and movies I love
them as I can now have the incredible bass that you don't get with
normal headphones.
Pros
6 ft. cord
Excellent Cable Management
Vibration/bass
Noise canceling mic
Ease of installation (No Cd or Software Required)
Amazing Bass Reproduction
Volume and Force Feedback controls on cord
Cons
Cups too small (can't wear for extended periods of time)
Can't detect 5.1 surround sound differences
Uses up a USB port
A bit bulky (You look like a helicopter pilot when wearing them for you fashion buffs)
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Zalman ZM-RS6FM Headphones
Product Review by Rick Smit {-pfc-}Wetchaser You can visit ZalmanUSA LINK Here
  
The
Zalman ZM-RS6FM are by far the best headphones that I have ever owned
for gaming. They are very comfortable, and don't squeeze your head like
a grape. The pressure required to hold them on my noggin is well
balanced with the weight held by the top strap, so no part of my head
gets irritated from them.
I played
at a 16-hour lan party with no problems with them. Be warned, that in a
lan situation, you are not going to be able to hear the person next to
you talking unless you hit the nearest mute button.
First
thing I have to say is the lack of an in-line speaker/mic control is a
pain, but if you get any current model keyboard it will have a built in
volume control. I kinda like it that way now after it was forced down
my throat. Let's just say, don't let that small thing sway you away
from these bad boys.
You
open the transparent transport case (packaging) that the unit is stored
in and see wire city. Zalman did not go cheap, and gave you plenty of
cord length which is 9.8 feet. That is the longest cord I've ever seen
on a headphone/mic combination. Each plug is clearly marked as to which
to insert into your sound card jacks. (You do have a surround capable
card right?.....Yea, ok, just checking.)
I
went directly into my cards configuration utility and made sure all was
well. Well everything is almost well. These are 5.1 headphones, and the
back/center channel did not work on the Audigy2 ZS Platnium, as I had
expected it would in 6.1. So I realized I only had 5.1 and moved on.
I
then moved into Americas Army Hospital SF map, and became super ear to
my clan. I could hear things from twice the distance that I could
before. I would have people on TeamSpeak babbling in my ear, and still
hear someone open a door half a map away. My kill rate shot right on up
man. I have read other reviews about learning how to listen with these
headphones, and to not expect an immediate increase in your game
playing abilities. I say those guys are crazy. How can you not be a
better player when you are in BF2 and you can hear exactly where that
chopper is as you're moving into postion to kill him during a dog
fight? How can you not do better, when you can hear exactly where that
infantryman is running behind that building? These headphones get me
kicked out of more servers.........
The
bass is there, but it won't be rumbling your ears. I can hear bass, but
it is certainly no substitute for a good surround speaker set up to
watch a movie with. You can watch a movie, and be very happy with just
listening to positioning sounds alone, but the bass just isn't going to
be there. I really haven't met a pair of headphones that delivers the
kinda bass that I'm looking for, but I know they exist. I just wonder
if they exist with the 5.1 as well.
Con's:
No volume/mic control in-line
Really wish they were 6.1
Lack of bass
Mic clips to cord. No boom?
Pro's:
Serious comfort on the head
Nice long cord
3D Sound that really works
Mic works good even without boom
Dude they're only $50.00
2nd-day shipping had them here on time
Rick Smit
aka.. {-pfc-}Wetchaser
Comparative Review of both the
AudioFX Force FeedbackGaming Headset and the
Zalman ZM-RS6FM Headphones
This
is a comparative review of both the AudioFX Force Feedback Gaming
Headset and the Zalman ZM-RS6FM Headphones reviewed on this site. Since
writing the review on the AudioFX headset, I have purchased the Zalmans
as well. I have been using the Zalmans for a few months now and I
finally feel that I have enough information to compare both sets.
Let
me start by saying that although both are listed as Gaming Headsets
with 5.1 surround, I truly only found the surround feature on the
Zalmans. The AudioFX, although they are great headphones, simply don't
cut it for surround sound, either for gaming or watching movies. Now
don't get me wrong, the sound they produce is nothing short of
incredible, the bass response, and the clarity is awesome. They just
don't cut it for a surround experience. If you want great headphones,
but aren't interested in surround sound, and mostly listen to music,
then these are the ones for you. Now the Zalmans on the other hand,
once I installed them and got my surround sound card configured
correctly, are nothing short of a true surround experience. For gaming
I was flabbergasted, the sounds are truly directional. I could hear
someone sneaking up behind me as I was sniping, or could tell which
direction the jets or helicopters were coming from. The main drawbacks
for these are that the mic is separate and clipped to the cord, and the
bass response is good, but not great. If I could merge these two
headphones then I'd say they were a perfect set.
The
cord length on both are more than adequate, the volume controls on the
AudioFX are outstanding as they are placed in-line on the cord. While
using my keyboard volume controls was a little strange to get used to
with the Zalmans, it finally became more natural during game play to
adjust the sound as needed. The comfort factor on the Zalmans is
absolute heaven on my ears. The speaker grill inside is covered with a
soft fabric and the imitation leather cup covers are extremely
comfortable for hours of long wear. The AudioFX, unfortunately, are a
bit small for my ears and tended to pinch both the upper and lower
portions of my ears. If your blessed with normal or even smaller ears,
they should be more comfortable as the basic comfort design of the
AudioFX is similar to the Zalmans, although Zalman went just a step
further.
In
order to use the Zalmans effectively (I use a Creative Labs Audigy2 ZS
sound card) you need to make sure that your sound card outputs surround
sound and that you have it configured properly to achieve the desired
result. Unfortunately, Creative Labs makes their configuration utility
too complex and it took me quite a few tries to get it setup properly,
it kept changing back to the default configuration after reboots or
sometimes after just exiting and restarting games. I finally performed
a reformat/reload and had the utility acting correctly, but once it was
finally setup, the Zalmans really started to show their stuff. While
the AudioFX provided ground shaking bass with a force feedback
vibration, that really wasn't enough to make me give them a
recommendation for use as a gaming headset.
If
you are truly a gamer that is discerning of what hardware you use, the
Zalmans are the way to go. Your scores/stats will improve once you get
used to them in-game. Both are priced competitively around $50.00 plus
shipping, and the packaging for both was well done.
Here is a side by side comparison of the pros and cons listed by Model:
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AudioFX Forcefeedback
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Zalman ZM-RS6FM
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Outstanding Bass
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Best Surround Sound
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In-line Controls
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Longest cords of the two headsets
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Noise Canceling Boom Mic
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Best long term comfort
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Best Cable Management
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Doesn't Use a USB Port
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Cups Too Small
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Clip-on Mic
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No Surround Sound
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Bass Could Be Better
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Uses a USB Port
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Depending on sound card, setup could be tricky
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Now
I know this isn't going to be the definitive review or even the
definitive answer to your sound reproduction needs or issues, but in my
humble opinion the Zalmans are the way to go for the serious gamer.
Even though the mic is clip-on, I get no complaints as to the quality
of voice communications other than the fact that the noise canceling
mic on the AudioFX is clearer and has sharper sound.
Gizmo
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